Devlog
- May 05, 2025 by oh!#2D, #Cooking, #japan, #Pixel Art, #yatai► Originally published on: Redesigning Yatai Master’s aesthetic and quality system . Visual Redesign During the early stages of development, the game's interface used solid, smooth colors, followi... Continue reading
- April 02, 2025 by oh!#Dev Diary, #Japan, #Yatai, #Pixel Graphics, #Cooking► Originally published on: The Road to Beta. Updates on the Yatai Game . Updates on the Yatai Game Since the last published update, the game has made some modest progress, particularly in the dialog... Continue reading
- January 28, 2025 by oh!#Dev Diary, #Japan, #Yatai, #Pixel Graphics, #CookingOriginally published on : The quest for better ingredients. A deep dive into the game’s markets One of the aspects I find interesting to develop in a game that aims to offer a pseudo-simulation expe... Continue reading
- January 09, 2025 by oh!#Dev Diary, #Japan, #Yatai, #Pixel Graphics, #CookingFinally got a chance to create a splash screen. Here it is for Yatai Master ... Continue reading